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In 'Happy Box', we rendered the mouths 'Robot Chicken-style', meaning the mouth shapes were output as hand drawn 2D image sequences from Magpie and and then texture mapped (i.e., 'pasted on') to the faces. We used it to animate the mouth shapes for 'Happy Box', which was our first 3D short, and we're also using it for the short we're working on now 'B2' (a work-in-progress).
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Magpie Pro is similar to Papagayo but with a lot more features. In some of our other projects, we use Magpie Pro to animate the lipsync. For more dialog heavy projects that we may do in the future, I would probably try tying the switch layers for the mouth shapes to a Smart Bone Dial for easier switching. In doing that tiny bit though, I found scrubbing and using switch layers in ASP to be very easy. There's so little lipsync in Scareplane that I just animated it directly inside ASP. If I can keep it all inside of ASP, even better still.Įrnesttx wrote:I'm exploring a different route for lip sync, as well. Naturally, when we start our next 2D project, I want to give DKWRoot's FBF tools a chance too. If CANCANi can work as well as Animate Pro for FBF, all the better. But I'm still interested in CACANi because at some point we'll probably need two copies of an FBF program in our home studio, and it's not likely that we can justify buying two licenses of Animate Pro to use on our personal projects. I made a note at the time that we needed a better tool for drawing FBF sequences for future projects.Īt the moment, I'm using Animate Pro at home for FBF but mostly I'm using it to help me learn and use Harmony at my workplace. I'm okay with how sequences turned out but I had to keep the scenes super limited because it simply took too long to draw FBF frames using the native ASP tools and I was running out of time. When we made Scareplanelast year, Anime Studio Pro allowed me and Alisa to work very quickly and efficiently but the one big weakness I encountered was when I started drawing the few FBF animations.
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Once, I start full production, I'll have my Vimeo page updated. It's all a journey but, with Cacani doing the bulk of the in-betweening, it does make things better. That way I could skip steps 1 and 2, and do the rough keyframe sketches and animating with Cacani. I just need something that can time the dialog so, I have some sort of X sheet for Cacani. I'm thinking of using Papago, but not sure yet. I'm exploring a different route for lip sync, as well.
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Once the bitmaps are converted to vectors, then you can use Harmony's vector textures and all it's color palette tools. Import Cacani images into Harmony and use convert bitmap image to vector Export out images from Cacani as transparent. Export Keyframe images to Cacani and animate fullyĤ.
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Within Harmony, rough out keyframes and lip sync (only because Cacani doesn't yet have audio)ģ. Storyboard in Storyboard Pro and export out all shots to TB HarmonyĢ. So, you see why I would be excited about a program that can do the in-betweening for me.ġ. This will be a feature film with me as the only animator. I am finishing up storyboarding my new film and will be using Cacani for the bulk of all the animation. Alas, it folded shortly after debut and nothing ever came of it. It had the ability to set the timing for the in-betweens. I thought TweenMaker was going to be the magic for 2D animation. There used to be an old program called TweenMaker.
![digicel flipbook bug reports digicel flipbook bug reports](https://flipbooks.fleepit.com/images/icone1.png)
I've used ASP (back from Moho 2.0 to ASP, DigiCel Flipbook, and TVPaint/Mirage. And, I've been through most of what is current and old. Once Cacani gets the ability to import audio for lip sync, it will probably be my main animation program for line work.
#Digicel flipbook bug reports software
I am just now getting up to speed and feeling confident with Cacani and all I can say is that I've waited a long time for animation software to be this good.